Tuesday, 7 October 2014

Character Project Breifing

For the narrative project, I had the fortune of being given three cards containing the words


At first this left me a little clueless, but after further analysis I realized that these words could combine to create a solid mechanic for a game structure, numeracy can be time based on about collecting things and scale could mean expansion, linking to the power in politics.
As my words are so vague, I could set these mechanics in any type of environment, theme, or art style, so I look forward to beginning to explore this. 

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