Monday 2 November 2015
Texturing Pipeline
To show the level of detail I aim to upkeep throughout my animation, I've modeled and textured this pan. It still needs a little work and a specular map but it doesn't look too shabby so far!
1 comment:
tutorphil
2 November 2015 at 11:42
good stuff, Livi :) the graft behind the craft!
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good stuff, Livi :) the graft behind the craft!
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